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Roll o' Tomasi
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Devlog
Alpha 2 released!
March 30, 2018
by
Pugosoft
#alpha, #v0.2.0
A new alpha version of Roll o' Tomasi is out! This release aims to refine some gameplay dynamics, other than add a couple of new features that we hope makes the game more interesting. What you will fi...
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Weekly devlog: new camera control, new levels and our first review!
March 12, 2018
by
Pugosoft
#update
Hi everyone, here's some of the updates we've been working on this week. Camera control Now you can move the camera around the player, so that you can have a better view of what is around you and unde...
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Weekly devlog: in-game menu and dynamic enemies
March 05, 2018
by
Pugosoft
#update, #enemies, #menus
Hi everyone, first of all we wanted to thank itch for tweeting about our game today!! It was a big surprise for us and an honour. So welcome to all our new visitors and followers :) But let's go back...
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v 1.0.1 Savegame bugfix
February 28, 2018
by
Pugosoft
#bugfix
Hi there, we noticed a small bug in the latest version that made impossible to play the game twice. Data weren't saved correctly and the "symptom" was that nothing happend when you reached a Level Exi...
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Pre-pre-alpha demo released!
February 26, 2018
by
Pugosoft
#alpha 1, #v 0.1.0
We're very excited to announce the release of the first pre-pre-alpha demo of Roll o' Tomasi! It will be very brief, more like a "proof of concept", but it's very important to us because it's a great...
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Welcome
February 13, 2018
by
Pugosoft
Hi everyone! First of all, thanks for stopping by. We're a married couple who works in digital communications (developer + designer) during the day, and creates games at night in our spare time. We've...
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