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Roll o' Tomasi
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Alpha 2 released!
March 30, 2018
A new alpha version of Roll o' Tomasi is out! This release aims to refine some gameplay dynamics, other than add a couple of new features that we hope makes the game more interesting. What you will fi...
Weekly devlog: new camera control, new levels and our first review!
March 12, 2018
Hi everyone, here's some of the updates we've been working on this week. Camera control Now you can move the camera around the player, so that you can have a better view of what is around you and unde...
Weekly devlog: in-game menu and dynamic enemies
March 05, 2018
#update, #enemies, #menus
Hi everyone, first of all we wanted to thank itch for tweeting about our game today!! It was a big surprise for us and an honour. So welcome to all our new visitors and followers :) But let's go back...
v 1.0.1 Savegame bugfix
February 28, 2018
Hi there, we noticed a small bug in the latest version that made impossible to play the game twice. Data weren't saved correctly and the "symptom" was that nothing happend when you reached a Level Exi...
Pre-pre-alpha demo released!
February 26, 2018
#alpha 1, #v 0.1.0
We're very excited to announce the release of the first pre-pre-alpha demo of Roll o' Tomasi! It will be very brief, more like a "proof of concept", but it's very important to us because it's a great...
February 13, 2018
Hi everyone! First of all, thanks for stopping by. We're a married couple who works in digital communications (developer + designer) during the day, and creates games at night in our spare time. We've...
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